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Image by Matt Gross

Connecting Narrative and play

Hi there! I'm Ryan, and I'm a gameplay programmer and tech. designer that seeks  to develop robust, exceptionally presented gameplay mechanics that drive meaningful and mature narratives and themes.

 

I am currently based in Niagara Falls, New York but I am looking to move to the Albany, NY area as soon as possible.

 

Click HERE to learn more about me, or check out my work below!

prototyping

Feature Design

Programming

UI/UX

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