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Connecting Narrative and play
Hi there! I'm Ryan, and I'm a gameplay programmer and tech. designer that seeks to develop robust, exceptionally presented gameplay mechanics that drive meaningful and mature narratives and themes.
I am currently based in Niagara Falls, New York but I am looking to move to the Albany, NY area as soon as possible.
Click HERE to learn more about me, or check out my work below!
prototyping
Feature Design
Programming
UI/UX
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