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Space Traders & Raiders
Assistant Engineer
Full Team: 26
Contributions
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Received, implemented, and tested design instructions relating to UX, UI, and gameplay systems
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Regularly tested, reported, and fine tuned gameplay mechanics
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Designed and implemented a comprehensive tutorial
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Co-developed with a 25+ multidisciplinary team in a 1-1 simulation of a career environment
Senior Capstone where a class of 30 was challenged to modernize and adapt a legacy strategy board game GDD. The end product needed to include turn based mechanics involving combat, movement, custom upgrading, and base building.

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