top of page

Rock, Paper, Scissors...Gun!

Solo Project (+ Artist)

Finalist for Excellence in Audio Design-
RPI GameFest 2023
 

Sound will activate upon clicking

Project Outcomes

  • Designed and implemented a full CGL

  • Used knowledge of all game production disciplines to build the best UX possible

  • Used Jira to self manage my time and tasks

  • Self-iterated through the standard game production stages

       (Concept -> MVP -> Beta -> Gold)

This type chart was the first documentation piece of the design process, all of the necessary core gameplay rules are graphed here in a simple to read and understand table.

RPSG was born out of a desire to create a fast, fun, and small CGL with as much replayability as possible. Simple rules and mechanics such as a type matching card game were a perfect fit, but there needed to be a wild card mechanic, thus the gun card was created. On a technical level, UX and player feedback was going to be a major facet in making the game as fun as possible, while being able to show off my creative style.

MVP Build

bottom of page