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Rock, Paper, Scissors...Gun!
Solo Project (+ Artist)
Finalist for Excellence in Audio Design-
RPI GameFest 2023
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Project Outcomes
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Designed and implemented a full CGL
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Used knowledge of all game production disciplines to build the best UX possible
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Used Jira to self manage my time and tasks
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Self-iterated through the standard game production stages
(Concept -> MVP -> Beta -> Gold)
RPSG was born out of a desire to create a fast, fun, and small CGL with as much replayability as possible. Simple rules and mechanics such as a type matching card game were a perfect fit, but there needed to be a wild card mechanic, thus the gun card was created. On a technical level, UX and player feedback was going to be a major facet in making the game as fun as possible, while being able to show off my creative style.
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